et infirmi erunt peribit was founded on May the 4th, 2017 by with the target to develop, produce, and market products for entertainment and education as well as electronic control products for industrial, craftsman, and private use. In short, we are a game development company but we do not solely limit our scope to the digital world of game development.

The core to achieving our target is the use of Unreal Engine, and the buildup of technologies and processes surrounding it. We have already set up much of the basic infrastructure such as a GitLab server for development as well as storage for our collection of assets for Unreal Engine. Our goal is to be able to make many games but we are currently lacking a lot of competencies and people with motivation; therefore, we are seeking people who are interested in joining our team and working with us to make a living from game development.